As I mentioned
in my latest article Top 5 Point-and-Click Mystery Games you should play rightnow, the Vampire Saga series is at the very top of my favorites-list. It
consists of three parts and now I will be talking about the second installment
– Welcome to Hell Lock.
Out of the
three, in terms of gameplay and graphics, this installment is my most favorite.
It is also longer in terms of plot than the first and the last installments. In
terms of the scare factor, this one is the most frightening and is more likely
to keep the fans of horror genre on the edge while playing this. The music is
creepy and the locations are absolutely horrifying. If you are below the age of
twelve, I recommend you do not play this game alone.
Anyways, with
the short review done, let’s look at the gameplay and the plot of Welcome to
Hell Lock, the third installment of the Vampire Saga series.
But before that,
I would like to inform that I won’t be very detailed about the plotline of this
one as the story is more intricate and intertwined with the game. So, in order
to fully understand the story, you need to play it. It was very difficult to
separate the plot parts and the game from each other like I did in Break Out.
But, I will include the highlights with as much details as possible.
Gameplay
- From the main menu, you can create a unique and individual profile and your progress will be saved for that particular profile only.
- There are two mods to this game: Casual and Expert.
- In Casual mode, the player is free to roam the locations without a time limit; the interactive parts are highlighted and the Hint Bar fills up quicker. The Expert mode limits these features.
- The Hidden Objects Scenes are highlighted in white glow and they are not randomized. The objects in HOS are highlighted as green as the player moves the cursor nearer to them.
- On the game screen, the player will find the following things – the menu button, the hint button, the diary button, a camera button and an amulet part. The camera button and the amulet are crucial to the game’s plot.
- The player can access the Hint button as many times as he likes in Casual mode, but not before the button refills in between each click.
- The game offers a custom cursor.
- The pictures taken with the Camera button also serves as quick-access map.
- The game offers non-interactive special cut-scenes important to the storyline in the format of comic book strip.
Plot
The story of the
second part takes place after the events of Break Out. The protagonist of the
story is a Photographer, who has an accident in front of the abandoned old
mining town called Hell Lock. It appears that he has two bite marks on his
neck. Anyways, he tries to go back the way he came from, but a wide ridge of
magma has formed on that road making it impossible for him to go back. So, he
decides to go through the town – as it’s the only way forward – and find
another way out. The accident gave him short-term memory loss along with
amnesia, so he decides to take photographs of the locations he has been to
remember everything.
As he takes the
first photograph with a Polaroid camera, he finds a shadowy figure standing
behind in the picture. He initially guesses that it might be the result of
double exposure but he’s also suspicious of not being alone. He decide to go
through town anyways. When he first enters the town, he sees a dark shadowy
figure leaping away from him very quickly.
Walking through
the town, the Photographer comes across the old home of the Doctor of Break Out
– the Crow house. He also finds the church and the cinema, which were shown in
the third installment, but this time, everything was breaking apart and looked
very old. He even encounters ghostly apparitions throughout the entire town. He
finds a tuna can with his picture on it, which surprises him. As he was going
through the cinema, he suddenly hears a familiar ringtone and realizes he has
his phone somewhere.
The Photographer
quickly went to search for his phone to call for help. Luckily he found his
phone with an incoming call. When he picks up his phone, a man from the other
side addresses the protagonist as Palmer and threatens him to stay where he is
and also informs that he is on his way there to collect the money he owes him.
The call comes to an abrupt close as the phone dies.
After the call,
the protagonist keeps on walking through the town and comes to the police
station where he finds a poster of himself with the word – HUNTED- written
under him. He also finds the Sherriff of the town – now, a vampire – inside the
water tank. He throws some holy water he collected from the church over the
vampire and kills it. All these events make him curious and he decides to
investigate further to learn about his identity and the mysterious incidents of
the place.
While he was
working in the cinema, a cut-scene occurs showing that the man, the
Photographer owed money, to has arrived but was killed by the shadowy
demon-like figure. The protagonist hears the car screech and a scream and
quickly runs to find out what happened. He finds the car, but doesn’t see
anyone else. He uses the opportunity to charge his phone with the car’s
charger.
After his phone
is charged, the Photographer receives a call from an unknown girl called Laura
who addresses him as David, indicating that his full name is David Palmer. She
tells him that she’s in danger and he must rescue her from the mines. The dark
shadowy figure is then seen to hold the phone and he tells David, the
Photographer to come rescue his lover, Laura.
Even though
David still does not know who Laura is, he decides to help her anyway in order
to regain his memory. He travels to the mines where he comes in a ritualistic
chamber. In the chamber he finds the shadowy figure sucking blood from Laura’s
neck. As soon as the figure sees David, he pulls Laura back into his coffin and
shuts themselves together.
David opens the
coffin but finds only the stone figure of the shadow with an indent in the
shape of a heart on its chest. He places the amulet piece, he has been
collecting, on the shape and immediately gets blinded by a flash and a small
explosion. After he regains composure, David finds Laura in front of him and
his memory clears.
It was Laura,
who was a vampire as well and the mastermind behind all these, who attacked
David in the first place and lured him into the mines so that he can release
the demon with the amulet. Laura offers him eternity in the form of vampirism.
But David refuses and decides to blow up the mines to destroy everything. He
collects some dynamite and handcuffs himself with Laura, so that she cannot escape.
Then he blows up the dynamite with himself and Laura still inside it.
The story
finishes with David getting out of the mines, unharmed, and seemingly losing
his memory once again.
Hope this article gave you an important insight to the game. Let me know what you think.
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